Zendikar - the next generation
מנהלים: kabanist, Sir Psycho Sexy
-
- MTGil Wizard
- הודעות: 1062
- הצטרף: 05/1/2005 , 16:55
- מיקום: חיפה
- אמר/ה תודה: 0
- קיבל תודה: 0
Kor Cartographer
3w
Creature - Kor Scout - common
When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
2/2
Piranha Marsh
Land - common
Piranha Marsh enters the battlefield tapped.
When Piranha marsh enters the battlefield, target player loses 1 life.
TAP: Add b to your mana pool.
Ravenous Trap
2bb
Instant - Trap - uncommon
If an opponent had three or more cards put into his or her graveyard from anywhere this turn, you may pay 0 rather than pay Ravenous Trap's mana cost.
Exile all cards from target player's graveyard.
Punishing Fire
1r
Instant - uncommon
Punishing Fire deals 2 damage to target creature or player.
Whenever an opponent gains life, you may pay r. If you do, return Punishing Fire from your graveyard to your hand.
3w
Creature - Kor Scout - common
When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
2/2
Piranha Marsh
Land - common
Piranha Marsh enters the battlefield tapped.
When Piranha marsh enters the battlefield, target player loses 1 life.
TAP: Add b to your mana pool.
Ravenous Trap
2bb
Instant - Trap - uncommon
If an opponent had three or more cards put into his or her graveyard from anywhere this turn, you may pay 0 rather than pay Ravenous Trap's mana cost.
Exile all cards from target player's graveyard.
Punishing Fire
1r
Instant - uncommon
Punishing Fire deals 2 damage to target creature or player.
Whenever an opponent gains life, you may pay r. If you do, return Punishing Fire from your graveyard to your hand.
-
- Mr. Number
- הודעות: 2872
- הצטרף: 12/9/2005 , 15:33
- מיקום: תל אביב
- אמר/ה תודה: 0
- קיבל תודה: 0
- יצירת קשר:
בקיצור, Replication זה 4 מאנה - copy target creature. אין במאת סיכוי להפעיל אותו ב-9.
העקרב 1/3 מגניב וישמש אחלה בלוקר בלימיטד.
הארט של Harrow ממש ממש יפה!
אבל אני לא יודע אם הייתי מעדיף לשחק Harrow ולא Rampant Growth.
למה Harrow יותר טוב? כי הוא אינסטנט? אבל מצד שני הוא עולה יותר. למרות שהוא יכול לעבוד עם חבילות LFTL מסויימות.
Kor Scout - המממ... אז בככל זאת יש לנו משהו שמביא אדמות מחוץ לירוק.
Pirahna Marash - גרוע ביותר, בשביל 1 חיים להביא אותה בטאפ? בזבוז.
אני לא רואה למה Ravenous Trap מדהים. מה הוא עושה? מנקה את הגרייביארד? so? למי אכפת?
Punishing Fire - יכול להיות ממש מגניב בסייד נגד חבילות שחורות דווקא, שבזמן האחרון אנחנו רואים שמקבלות הרבה חיים.
או כרגיל נגד חבילות לבנות.
Disfigure - :manab: בשביל -2/-2? אחלה רימובל! ועוד אינסטנט! ממש מעולה בלימיטד! לא משתווה ל-LB/PTE/Harm's Way, אבל ממש נחמד בלימיטד. פיק 3-4 בקלות.
העקרב 1/3 מגניב וישמש אחלה בלוקר בלימיטד.
הארט של Harrow ממש ממש יפה!
אבל אני לא יודע אם הייתי מעדיף לשחק Harrow ולא Rampant Growth.
למה Harrow יותר טוב? כי הוא אינסטנט? אבל מצד שני הוא עולה יותר. למרות שהוא יכול לעבוד עם חבילות LFTL מסויימות.
Kor Scout - המממ... אז בככל זאת יש לנו משהו שמביא אדמות מחוץ לירוק.
Pirahna Marash - גרוע ביותר, בשביל 1 חיים להביא אותה בטאפ? בזבוז.
אני לא רואה למה Ravenous Trap מדהים. מה הוא עושה? מנקה את הגרייביארד? so? למי אכפת?
Punishing Fire - יכול להיות ממש מגניב בסייד נגד חבילות שחורות דווקא, שבזמן האחרון אנחנו רואים שמקבלות הרבה חיים.
או כרגיל נגד חבילות לבנות.
Disfigure - :manab: בשביל -2/-2? אחלה רימובל! ועוד אינסטנט! ממש מעולה בלימיטד! לא משתווה ל-LB/PTE/Harm's Way, אבל ממש נחמד בלימיטד. פיק 3-4 בקלות.
-
- MTGil Wizard
- הודעות: 1062
- הצטרף: 05/1/2005 , 16:55
- מיקום: חיפה
- אמר/ה תודה: 0
- קיבל תודה: 0
כנ"ל הצ'אנדרה החדשה..Osbron כתב:Dredge בטוח לא תאהב את Ravenous Trap
עידו.
123321 כתב:הארט של Harrow ממש ממש יפה!
אבל אני לא יודע אם הייתי מעדיף לשחק Harrow ולא Rampant Growth.
למה Harrow יותר טוב? כי הוא אינסטנט? אבל מצד שני הוא עולה יותר. למרות שהוא יכול לעבוד עם חבילות LFTL מסויימות.
הוא יותר טוב כי:
1) הוא אינסטנט.
2) הוא מביא יותר לנדים.
שני הדברים האלה קריטיים בשביל לנדפול, אפשר לגרום לקלף להיות:
תקריב לנד, תכניס 2 הרים מהדק, תקבל 2 מאנה מהלנדים האלה ו2 מלוטוס קוברה, תגדיל את ה(לא זוכר איך קוראים לו שנראה כמו פיוטריד ליץ') ב4, ותפעיל שני לייטנינג בולט עם ואלאקוט, אתה מבין את הפואנטה?
עם ראמפאנט זה יהיה בסורסרי וזה יהיה:
תכניס הר אחד, תקבל מאנה אחת מהלנד ואחת מהקוברה, תגדיל את היצור ההוא ב2 ותפעיל לייטנינג בולט 1, וכל זה רק בתורך ורק במיין פייז ולא כתגובה לשום דבר, וזה אומר שאתה אשכרה נשאר עם הלנד בטאפ בגלל זה ולא משתמש בלנדים שבכל מקרה נשארו פתוחים..
Kroen כתב:אנשים חכמים משתמשים באופרה כי הם טיפשים.
Kroen כתב:הלוואי שהיו קובעים את השפה הרשמית של מדינת ישראל (כשהקימו אותה) בתור סינית מנדרינית... הרבה יותר שימושי מעברית
Brave the Elements
W
Instant - uncommon
Choose a color. White creatures you control gain protection from the chosen color until end if turn.
Kor Skyfisher
1W
Creature - Kor Soldier - common
Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
2/3
Merfolk Wayfinder
2U
Creature - Merfolk Scout - uncommon
Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
1/2
Living Tsunami
2UU
Creature - Elemental - uncommon
Flying
At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
4/4
Blazing Torch
1
Artifact - Equipment - uncommon
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has: "Tap, sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player."
Equip 1
W
Instant - uncommon
Choose a color. White creatures you control gain protection from the chosen color until end if turn.
Kor Skyfisher
1W
Creature - Kor Soldier - common
Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
2/3
Merfolk Wayfinder
2U
Creature - Merfolk Scout - uncommon
Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
1/2
Living Tsunami
2UU
Creature - Elemental - uncommon
Flying
At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
4/4
Blazing Torch
1
Artifact - Equipment - uncommon
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has: "Tap, sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player."
Equip 1
My phone number: 0522816213
-
- MTGil Wizard
- הודעות: 1062
- הצטרף: 05/1/2005 , 16:55
- מיקום: חיפה
- אמר/ה תודה: 0
- קיבל תודה: 0
Zektar Shrine Expedition - 1R
Enchantment (Common)
Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with haste and trample onto the battlefield. Sacrifice it at the beginning of the end step.
Enchantment (Common)
Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with haste and trample onto the battlefield. Sacrifice it at the beginning of the end step.
אהממ.
Narrow Escape - 2W
Instant (Common)
Return target permanent you control to its owner's hand. You gain 4 life.
"Let's get out of here"
#27/249
Stonework Puma - 3
Artifact Creature - Cat Ally (Common)
These PUMAs would never settle for being third in line.
2/2
#207/249
Zendikar Farguide - 4G
Creature - Elemental (Common)
Forestwalk
3/3
Goblin War-Paint - 1R
Enchantment - Aura (Common)
Enchant creature
Enchanted creature gets +2/+2 and has haste.
"Survival rule 223: Don't eat the paint."
- Zurdi, goblin shortcutter
#129/249
Vampire's Bite - 2B
Instant (Common)
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)
Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn.
#117/249
Shepherd of the Lost - 4W
Creature - Angel (Uncommon)
Flying, first strike, vigilance
3/3
#34/249
Tuktuk Grunts - 4R
Creature - Goblin Warrior Ally (Common)
Haste
Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
2/2
#152/249
Trapfinder's Trick - 1U
Sorcery (Common)
Target player reveals his or her hand and discards all trap cards.
#73/249
Trailblazer's Boots - 2
Artifact - Equipment (Uncommon)
Equipped creature has nonbasic landwalk.
Equip {2}
#208/249
Hedron Scrabbler - 2
Artifact Creature - Construct (Common)
Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.
1/1
#204/249
Grazing Gladehart - 2G
Creature - Antelope (Common)
Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.
2/2
#163/249
Reckless Scholar - 2U
Creature - Human Wizard (Common)
{T}: Target player draws a card, then discards a card.
2/1
#60/249
Instant (Common)
Return target permanent you control to its owner's hand. You gain 4 life.
"Let's get out of here"
#27/249
Stonework Puma - 3
Artifact Creature - Cat Ally (Common)
These PUMAs would never settle for being third in line.
2/2
#207/249
Zendikar Farguide - 4G
Creature - Elemental (Common)
Forestwalk
3/3
Goblin War-Paint - 1R
Enchantment - Aura (Common)
Enchant creature
Enchanted creature gets +2/+2 and has haste.
"Survival rule 223: Don't eat the paint."
- Zurdi, goblin shortcutter
#129/249
Vampire's Bite - 2B
Instant (Common)
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)
Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn.
#117/249
Shepherd of the Lost - 4W
Creature - Angel (Uncommon)
Flying, first strike, vigilance
3/3
#34/249
Tuktuk Grunts - 4R
Creature - Goblin Warrior Ally (Common)
Haste
Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
2/2
#152/249
Trapfinder's Trick - 1U
Sorcery (Common)
Target player reveals his or her hand and discards all trap cards.
#73/249
Trailblazer's Boots - 2
Artifact - Equipment (Uncommon)
Equipped creature has nonbasic landwalk.
Equip {2}
#208/249
Hedron Scrabbler - 2
Artifact Creature - Construct (Common)
Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.
1/1
#204/249
Grazing Gladehart - 2G
Creature - Antelope (Common)
Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.
2/2
#163/249
Reckless Scholar - 2U
Creature - Human Wizard (Common)
{T}: Target player draws a card, then discards a card.
2/1
#60/249
Kraken Hatchling u (c)Navidshi כתב:אהממ.
Narrow Escape - 2W
Instant (Common)
Return target permanent you control to its owner's hand. You gain 4 life.
"Let's get out of here"
#27/249
חמוד ללימיטד
Stonework Puma - 3
Artifact Creature - Cat Ally (Common)
These PUMAs would never settle for being third in line.
2/2
#207/249
לימיטד
Zendikar Farguide - 4G
Creature - Elemental (Common)
Forestwalk
3/3
crap
Goblin War-Paint - 1R
Enchantment - Aura (Common)
Enchant creature
Enchanted creature gets +2/+2 and has haste.
"Survival rule 223: Don't eat the paint."
- Zurdi, goblin shortcutter
#129/249
פצצת לימיטד
Vampire's Bite - 2B
Instant (Common)
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)
Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn.
#117/249
אני חושב שזה עולה B... סלוויישן חלוקים על זה, אבל גם אם זה עולה B זה גרוע. חביב ללמיטד
Shepherd of the Lost - 4W
Creature - Angel (Uncommon)
Flying, first strike, vigilance
3/3
#34/249
כמעט סטריקלי יותר גרוע מביינסלייר. פצצת לימיטד מתקתקת
Tuktuk Grunts - 4R
Creature - Goblin Warrior Ally (Common)
Haste
Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
2/2
#152/249
גרוע
Trapfinder's Trick - 1U
Sorcery (Common)
Target player reveals his or her hand and discards all trap cards.
#73/249
חסר שימוש לחלוטין, אלא אם כן traps יהיו ממש משוחקות, וגם אז לא בטוח
Trailblazer's Boots - 2
Artifact - Equipment (Uncommon)
Equipped creature has nonbasic landwalk.
Equip {2}
#208/249
כמעט סטריקלי יותר גרוע מwhispersilk cloak
Hedron Scrabbler - 2
Artifact Creature - Construct (Common)
Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.
1/1
#204/249
לימיטד
Grazing Gladehart - 2G
Creature - Antelope (Common)
Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.
2/2
#163/249
חמוד מאוד. פצצה בלימיטד, ויכול להיות אפילו שקונסטרקטד ינצלו את זה לכמויות מגוחכות של חיים על פטצ'ים והארואים
Reckless Scholar - 2U
Creature - Human Wizard (Common)
{T}: Target player draws a card, then discards a card.
2/1
פצצת לימיטד
#60/249
Creature - Kraken
0/4
Desecrated Earth 4b (c)
Sorcery
Destroy target land. Its controller discards a card.
Summoning Trap
GG4
Instant - Trap
If a creature you cast this turn was put countered by a spell or ability an opponent controlled, you may pay 0 rather then pay Summoning Trap's casting cost.
Look at the top 7 cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Magosi, the Waterveil
Land
Magosi, the Waterveil enters the battlefield tapped.
T: Add U to your mana pool
UT: Put an eon counter on Magosi, the Waterveil. Skip your next turn.
T: Remove an eon counter from Magosi, the Waterveil and return it to its owners hand. Take an extra turn after this one.
הלנד הזו שבורה ברמות בטיים סיב קומבו
Conqueror's Pledge 2www
Sorcery
Kicker 6
Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve onto the battlefield instead.
מישהו פתח את הבוסטרים שלו היום...
Adventuring Gear - 2
Artifact - Equipment (Common)
Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2+2 until end of turn.
Equip {1}
#195/249
Primal Bellow - G
Instant (Common)
Target Creature gets +1+1 until end of turn for each Forest you control.
Baloth Cage Trap - 3GG
Instant - Trap (Uncommon)
If an opponent had an artifact enter the battlefield under his or her control this turn, you may pay {1}{G} rather then pay Baloth Cage Trap's mana cost.
Put a 4/4 green Beast Creature onto the battlefield.
Ruinous Minotaur - 1RR
Creature - Minotaur (Common)
Whenever Ruminous Minotaur deals damage to an opponent, sacrifice a land.
5/2
Runeflare Trap - 4RR
Instant - Trap (Uncommon)
If an opponent drew three or more cards this turn, you may pay {R} rather then pay Runeflare Trap's mana cost.
Runeflare Trap deals damage to target player equal to the number of cards in that players hand.
ועוד שניים:
Artifact - Equipment (Common)
Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2+2 until end of turn.
Equip {1}
#195/249
Primal Bellow - G
Instant (Common)
Target Creature gets +1+1 until end of turn for each Forest you control.
Baloth Cage Trap - 3GG
Instant - Trap (Uncommon)
If an opponent had an artifact enter the battlefield under his or her control this turn, you may pay {1}{G} rather then pay Baloth Cage Trap's mana cost.
Put a 4/4 green Beast Creature onto the battlefield.
Ruinous Minotaur - 1RR
Creature - Minotaur (Common)
Whenever Ruminous Minotaur deals damage to an opponent, sacrifice a land.
5/2
Runeflare Trap - 4RR
Instant - Trap (Uncommon)
If an opponent drew three or more cards this turn, you may pay {R} rather then pay Runeflare Trap's mana cost.
Runeflare Trap deals damage to target player equal to the number of cards in that players hand.
Quest for Pure Flame - R
Enchantment (Uncommon)
Whenever a source you control deals damage to an opponent. you may put a quest counter on Quest for Pure Flame.
Remove four quest counters from Quest for Pure Flame and sacrifice it: Until end of turn, if any source you control would deal damage to a creature of player, it deals double that damage to that creature or player instead.
#144/249
Mold Shambler - 3G
Creature - Fungus Beast (Common)
Kicker {1}{G}
When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.
3/3
#169/249
אני גם לא זוכר שראיתי כאן את זה:
Enchantment (Uncommon)
Whenever a source you control deals damage to an opponent. you may put a quest counter on Quest for Pure Flame.
Remove four quest counters from Quest for Pure Flame and sacrifice it: Until end of turn, if any source you control would deal damage to a creature of player, it deals double that damage to that creature or player instead.
#144/249
Mold Shambler - 3G
Creature - Fungus Beast (Common)
Kicker {1}{G}
When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.
3/3
#169/249
Frontier Guide
Creature - Elf Scout (Uncommon)
3{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
#1G/249
בסדר, נמשיך:Creature - Elf Scout (Uncommon)
3{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
#1G/249
Turntimber Basilisk - 1GG
Creature - Basilisk (Uncommon)
Deathtouch
Landfall - Whenever a land enters the battlefield under your control, you may have target target creature block Turntimber Basilisk this turn if able.
2/1
#190/249
Greenweaver Druid - 2G
Creature - Elf (Uncommon)
{T}: Add {G}{G} to your mana pool.
1/1
#164/249
Feast of Blood - 1B
Sorcery (Uncommon)
Cast Feast of Blood only if you control two or more vampires.
Destroy target creature. You gain 4 life.
#88/249
Trusty Machete - 1
Artifact - Equipment (Uncommon)
Equipped creature gets +2/+1.
Equip {2}
"Until the expedition is done, that blade is your guardian, your liberation and your best friend all rolled into one"
- Yon Basrel, Oran-Rief survivalist
#209/249
Creature - Basilisk (Uncommon)
Deathtouch
Landfall - Whenever a land enters the battlefield under your control, you may have target target creature block Turntimber Basilisk this turn if able.
2/1
#190/249
Greenweaver Druid - 2G
Creature - Elf (Uncommon)
{T}: Add {G}{G} to your mana pool.
1/1
#164/249
Feast of Blood - 1B
Sorcery (Uncommon)
Cast Feast of Blood only if you control two or more vampires.
Destroy target creature. You gain 4 life.
#88/249
Trusty Machete - 1
Artifact - Equipment (Uncommon)
Equipped creature gets +2/+1.
Equip {2}
"Until the expedition is done, that blade is your guardian, your liberation and your best friend all rolled into one"
- Yon Basrel, Oran-Rief survivalist
#209/249